In Spain, there is a type of vampiric fay called a duendes that looks like a middle-aged woman, small and slight of build, wearing GREEN robes. Occasionally it will appear as a young girl on the brink of womanhood wearing a showy suit of red and GREEN topped off with a straw hat. In either case, it will have fingers made of icicles.
A seductress and corruptor of men, the duendes will use its persuasive powers to overcome and dissuade all concerns its victim may have about enjoying a quick indiscretion with it. It takes a certain sadistic delight in making a man break his wedding vows or a vow or chastity, but the highest achievement it can obtain is to successfully seduce a man while in its childlike form. Duendes are angry at mankind because they so desperately wish to be human themselves, but fortunately, there is only a handful left.
Source: Jones, On the Nightmare, 82; Kanellos, Handbook of Hispanic Cultures, 235; Roth, American Elves, 174
The dschuma is a VAMPIRIC WITCH spirit from Romanian lore. Looking like either a young virgin or an old hag, it is covered with cholera that it spreads wherever it goes. At night, it can be heard wailing in pain, as the disease is worse then. The dschuma cannot be destroyed, but it can be made to leave an area. Seven old women must spin, weave, and sew a scarlet shirt all in one night, without speaking, and then leave it in the woods for the dschuma to find. The vampire has a particular vulnerability to the cold and very often has no clothes of its own. As soon as it finds the shirt, the dschuma will put it on and leave the region, perhaps as a token of appreciation. If seven old women are not available, seven maidens can be used in their place. However, the dschuma will take its time when it decides to leave.
Source: Gerard, The Land Beyond the Forest, 202; Guiley, The Complete Vampire Companion, 81; The Nineteenth Century, 140
Asian lore tells us of a gigantic, vampiric ogre called Drunken Boy. Dressed all in scarlet, Drunken Boy can be found in his cave lair where he and his demon companions drink vast quantities of alcohol. Within his lair are also any number of beautiful women who were kidnapped and held as his sex slaves. In the Japanese version of the myth, a hero named Raiko (or Yorimitsu, sources conflict) fought and beheaded the ogre. Drunken Boy was such a ferocious combatant that he continued to fight on for some time after the fatal blow was delivered, but eventually succumbed.
Source: Allan, Realm of the Rising Sun, 82; Davis, Myths and Legends of Japan, 45; Jackson-Laufer, Encyclopedia of Traditional Epics, 633; Japan Society of London, Japan Society of London, 3
There is a Persian belief that if a person dies while harboring a great rage, or while seeking revenge, or was otherwise simply an evil person, they will remain an earthbound, vampiric spirit called a drujas. These beings live in colonies in dark places and have no other goal or purpose beyond causing physical pain, committing acts of depravity, and being the catalyst that causes the complete ruin of a man.
Drujas are similar to the SUCCUBUS and are typically described as beautiful women with insatiable lust, and, using their powers of corruption and deceitfulness, take pleasure in witnessing crime and corruption. The only way to save oneself from the attack of the drujas is to first realize that one is being attacked. Then, the victim must call out to God to help empower him to resist its temptation. There are 45 different passages that mention the drujas in the Zoroastrian text, The Avesta. The drujas are also mentioned in the Old Testament’s Book of Judgment, chapter 1, verse 9: “And thou shalt suffer evil spirits and all manner of drujas, and vampires, and engrafters, to come, and manifest unto mortals, that they may know, whereof My revelations unfold the matters of earth and heaven”.
Source: Bleeck, Avesta, 22, 26, 27, 65, 114, 122, 125, 143, 176; Moffat, Comparative History of Religions, 191, 214
A VAMPIRIC WITCH well versed in the black arts, from the folklore of Austria and Bavaria, the drude has been reported as far back as the twelfth century. Almost always a woman, it will shapeshift into a bird at night and seek out a man, as they are powerless against her, to inflict horrible nightmares and terrible visions upon. She can be warded off with a drudenstein (“drude’s stone”), a stone with a naturally occurring hole in it, or with a drudenkreuz (“drude’s cross”), essentially a pentagram.
Source: Grimm, Teutonic Mythology, 1041; Jones, On the Nightmare, 218; Pearson, Chances of Death, 181
In ancient Ireland dreach-fhoula (“tainted blood”) was a type of vampiric fay. However, in modern times, the word is now used to refer to a blood feud between families. There is a castle in Kerry County, Ireland named DU’N DREACHFHOULA (“the place of tainted blood”).
Source: Curran, Vampires, 64
Драх-Ола
Варианты: Драх-Хола, Дрох-Ола
В древней Ирландии драх-ола («гнилая кровь») считались видом вампирических фейри. Однако в настоящее время это слово используется для обозначения кровной мести между кланами. В графстве Кэрри, Ирландия, есть замок называемый Дун Драх-Ола («место гнилой крови»).
According to Icelandic lore, a draugr of the sea is created whenever a person drowns in the ocean. They have been described as being “black as hell and bloated to the size of a bull”, their bodies covered with curly HAIR and seaweed. Their penis and testicles are also noted as being overly large.
This draugr, a REVENANT vampiric creature, preys on seamen using an array of supernatural abilities. It can shape- shift into rocks along a shoreline, is impervious to mundane weaponry, and has supernatural strength. Like the draugr of the land that it thoroughly hates, it too retains its personality and all of its memories. Usually, it only makes itself visible to its victims, sailing the sea in half a boat.
Draugr (Daw-gr)
Variation: Aptgangr (“one who walks after death”), Aptrgangr, Barrow Dweller, Gronnskjegg, Haubui, Haugbui (“Sleeper in the Mound”)
The draugr is a type of vampiric REVENANT from Iceland. Its name is derived from the Indo-European root word dreugh, which means “to deceive” or “to damage.” The word draugr’s more modern literal translation means “after-goer” or “one who walks in death,” but is usually taken to mean a type of undead creature (see UNDEATH). There are two types of draugr, those of the land and those of the sea (see DRAUGER, SEA).
Land draugr are created when a very greedy and wealthy man is buried in a barrow with all of his possessions. To prevent this from happening, traditional lore says to place a pair of iron scissors on his chest or straw crosswise under the burial shroud. Additionally, as a precaution it is wise to tie the big toes of the deceased together so that the legs cannot move. As a final precaution, pins are driven partway into the bottom of his feet to prevent him from getting up and walking anywhere, as it would be too painful to do so.
A draugr jealously guards its treasures and viciously attacks anyone who enters its tomb. It uses its supernatural strength to crush them to death or strangle them with its bare hands. It is impervious to all mundane weaponry and a few stories say that it can even increase its body size two to three times. Some draugr are able to leave their tombs and wander off into the night with the intent of crushing or rending anyone they happen across. If one should be encountered, an elderly woman must throw a bowl of her own urine at it to drive it away.
In the lore of the ancient Norse people, a drauge was created when a powerful necromancer died and returned as a vampiric REVENANT. It was an exceptionally physically strong being, killing anyone who entered its tomb with a single blow to the head. Eye contact with a drauge must be avoided at all cost, as it could steal vital önd (“breath”) and kill someone.
Once a drauge comes into being, it is simply avoided by never entering into its burial chamber. Runes can be carved onto the gravestone to keep it trapped in its chamber, preventing it from leaving. It is very rare to hear stories of a drauge wandering the countryside.
After the introduction of Christianity, the drauge was able to be destroyed if it was reburied in a Christian cemetery or had a mass said for it. Eventually, it was replaced altogether with the DRAUGR, an evil undead corpse of someone who had drowned at sea (see UNDEATH).
Source: Crabb, Crabb’s English Synonymes, 287; Curran, Vampires, 93; Henderson, Norse Influence on Celtic Scotland, 106; Vicary, An American in Norway, 119
There are many species of vampires that are created when an animal, such as a cat, jumps over a corpse. Draskylo is a Greek word that means “to step across”, and it is used only when referring to the causality of vampiric creation.
Есть много видов вампиров, которые возникают, когда через труп перепрыгивает животное, такое как кошка. Драскило — греческое слово, означающее «перешагнуть», и использует только для упоминания причины возникновения вампира.
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